As the night falls, we’re back to revisit the case of Madita, in the apartment of her suspected killer. Her ghost is uneasy, and our presence is unwelcome. Perhaps something else is also hiding here in the dark.
Das Amulett is atmospheric and full of 80s horror movie references. Set in a private apartment, the decor is complete, convincing, and matching with the era. Most props felt like they belonged, integrated nicely into the game. Were it not for the taunting ghost, one might like to sit down and watch a movie here, enjoying the quaint comforts.
This room demonstrates good use of technology. The effects were immersive, with the tech itself hidden from sight. Among many effects, the room boosts good lighting effects and poltergeists. It feels real. This is a haunted apartment.
In this story room, the puzzles are easy-to-moderate, focusing on item association and searching. This is not unexpected, of a room that is dark and focuses on atmosphere. The puzzles exist to keep you part of the experience.
There’s a definite fear aspect to this room, ranging from an uneasy creepiness to potent dread, if you’re one of the chosen ones. I’m not a fan of jump scares, and while not absent here, most of the horror aspect comes from other sources.
Das Amulett is a fun room, but you’ll need a bit of bravery on the team.