Our trip to Athens concluded with a visit to Neverland to play Amen, we’d been told at the room we played just before this one that we were in for a few surprises, so we had high expectations. Again we arrived at the venue and waited on the street, and then we were asked to enter one by one, and I was volunteered to go in first (thanks guys!)
After confessing my sins I was plunged into complete darkness to await my teammates. After initially cursing my team, I then realised that this was a blessing as it allowed my eyes to acclimatise to the dark. We progressed through the first couple of puzzles well, areas well, and then we started to encounter the nuns…
The game flow suited our team, and we needed very few nudges. The puzzles have strong theming, the signposting is subtle but effective, and all fit the narrative well. The design team at Neverland has made great use of their available space and used it to maximum effect. But what I was most impressed with was some of the theatrical sections as these elevated this room from a good horror to a must-play experience. These vignettes not only progress the story but have seamless interactions from both the characters and the environment and on more than one occasion it left our team in stunned silence.
I hear that there is a new adventure in the works, and I look forward to finding out what wow moments they can come up with next.