Death Bride – Dark Truth
As with most of the horror rooms we played in Athens this also started with no host and us all entering a dark room with a single light source and some basic instructions. We soon found the first puzzle and we entered the apartment and began our search…
This is a continuation of the story from Dead Bride, and not all of our team had played the first chapter but this wasn’t a problem as the story was recapped at the start.
Set in a large apartment there is plenty of room for the team to search and work on the puzzles in each area. We found the puzzles to be all logical, with some nice signposting which meant we didn’t require any hints. This was needed as with only a limited light source we had to work close to the light or search in the near dark by touch. Whilst this can be annoying for some, it did keep our team together nicely which meant we all got to see and be involved in all the solving and see everything else….
The transitions and story vignettes were handled beautifully, with lighting cues to focus the teams’ attention on the right area to see and hear the story develop. These scenes had a cinematic quality and were nicely framed by doors or windows to give you the feeling that you’re actually looking into the past and into the memories of the protagonist. The voiceover narration enhanced these sections as there was no squinting to read the text in the dark.
This was one of the few horror rooms where I actually got invested in the narrative and felt the emotion in the story, the more the story unfolded the more I found myself actually wanting some sort of justice for the bride.
The adventure culminated in a fast and frenetic ending with some impressive acting and interactions from all the characters, which for me gave a most satisfying conclusion to the story and a sense that some retribution had occurred.
I found Dark Truth to be a wonderfully detailed story of love, betrayal, and murder with some great jump scares, impressive acting, and a great conclusion. I loved it.