Oh no! The doctor who invented Worm, a wormhole creating machine, was sucked into a wormhole! We should use the machine and find him!
Escape rooms that use wormhole/time machine/spaceship mechanics, give themselves the ability to create a very diverse experience, that includes various times and locations, therefore having very little restrictions to the content within the room. And that aspect, this room is no different. It uses the wormhole machine as a way to create a very versatile room, that never feels dull – it keeps changing, and keeps the players curious and excited to find out what comes next at every step of the way.
While these kinds of rooms can, in many cases, feel as if they are a collection of “scenes” that are unrelated to each other, Worm managed to create that thread to some extent, giving the story more of a wider purpose without it feeling to overbearing.