Yucatan – The Last Temple
With the random locations in which escape rooms are sometimes located, many times the creators need to work with quite a small space.
Quite brilliantly, the creators of Yucutan found a way to take their space, and using very smart manipulations, make it feel like it was much bigger than it was, in really cool ways.
Just like similar Indiana Jones-esque rooms, the goal is quite simple – infiltrate a temple, find some artifact or another, and escape.
The puzzles are great, the vibe is great, and the usage of the space is absolutely wonderful.
The only thing that wasn’t wonderful – the parking state. We started the room roughly 30-40 minutes too late, and thankfully the game master was kind enough to let us play anyway. But then again, while the others were looking for parking, I was sitting in the comfy lobby, so who carees?