Mental Sanatorium / The Experiment
This room starts in a nice immersive way, as many in the North, with a slightly creepy touch, that the sensitive among you would already think you were invited to a horror room, even when this is not the case.
The start of the game is good, but in our case, it took too much time the initial part, which led to a loss of the initial momentum following the introduction.
The room is clearly non-linear, there are many spaces and a lot of things to do, most of the puzzles are connected to the underlying topic, are challenging and logical. From the dimensions and number of puzzles is like putting two escape rooms into one, as a matter of fact you will almost certainly use all the 60 minutes.
The reason is very simple, as it is explained at the beginning (and also mentioned in the webpage, so not a spoiler, don’t worry ?), the room has three difficulty levels/objectives, meaning that you have different missions to solve in a sequential manner. We managed to finish the second one and were working on the third when the time ran out. They told that only a few manage to complete the third objective (90% level 1, 50% level 2, 5% level 3). For us was a little bit surprising at the moment, because we had not understood something related to the mentioned three layers of difficulty, which is quite original and makes the room particularly interesting for those looking for a challenge.
While not outstanding, the spaces are mostly well-made and convey in an appropriate manner the atmosphere of an abandoned place, combining some creepy spaces, with other more typical office/lab settings.
I would say that this room is a very typical of the region of Northern Spain based on the in-character theatrical introduction and puzzle oriented with a high density of riddles.