Robotopia is Omescape’s latest and, with a playing time of 2 hours, also its longest experience. The room made it into the Terpeca Top 100 straight away, even outperforming the other two Omescape games, Undercooked (83rd place) and Chaos in the Galleria (156th place), in 64th place.
Robotopia is a retro-futuristic world in which Dr Sarah Cube has been secretly working on a sentient AI. We are an investigative team commissioned by the government to search for the results of the research, which could be of great benefit to mankind.
The set design is appealing and captures the theme well. The playing area, which is still quite manageable at the beginning, expands more and more as the game progresses so that by the end you almost lose track. There is plenty to do over the full 120 minutes. The puzzles are challenging and mostly non-linear. Some tasks require the team to work well together, and there are quite a few memory puzzles.
Things that I particularly liked were a technical gimmick that we often had to use to progress, a kind of overarching mission that had to be completed step by step and the appearance of an actor during one phase of the game, which provided a lot of dynamism and entertainment.