We lock our gaze on our favourite paintings. We’re so lost in our adoration that we fail to notice the museum has closed. The doors are locked down with us trapped inside. And uh, the trigger happy guard is going to kill us all should he find us?
Silly story point aside, the room is decorated like a museum. Though I don’t get that feel, as something is lacking. The decorations are minimal and don’t create a sense of immersion.
Some puzzles, such as the paintings, are integrated well, though many puzzles feel like an add-on. They are nonetheless decent quality and were fun to solve. None of the puzzles are novel, but I they are implemented well enough.
Except for the dead red herring. If something looks like a puzzle, feels like a puzzle, and has something to solve, then it should do something!
I’m unclear of whether we were allowed to turn on the lights or not. That was the same issue for all rooms by this provider. They were dark, but the light switch wasn’t out of reach. I kind of have to assume that if the switches are there, that I can use them. But then why did I have a flashlight?
A decently playable room, but nothing to excite me.